The roads are being draw to the scene as Line object; See http://mrdoob.github.com/three.js/docs/57/#Reference/Objects/Line
This creates the problem that the line for the roads appear to be drawn on the canvas upwards/vertical, instead of as a road should be, horizontally.
Solution is to use create a geometric object in the form of a rectangle with all of the Vector points defined precisely.
TODO:
[x] Flatten roads using rectangles.
[ ] Blend rectangles together such that the roads are fluid and can curve/turn and not be choppy and be thinner than the desired road thickness.
The roads are being draw to the scene as Line object; See http://mrdoob.github.com/three.js/docs/57/#Reference/Objects/Line This creates the problem that the line for the roads appear to be drawn on the canvas upwards/vertical, instead of as a road should be, horizontally.
Solution is to use create a geometric object in the form of a rectangle with all of the Vector points defined precisely.
TODO: