When the emulator is doing too many things (busy; set frame skip 0, open
RAM Search and run a Lua script makes such a situation for me), and
Synchronize Emulation Speed is checked, it runs without handling messages
for a long time. (i.e. I cannot control the emulator for a while at all)
If you uncheck Synchronize Emulation Speed, the situation will be improved.
Original issue reported on code.google.com by gochaism on 8 Oct 2009 at 2:43
Original issue reported on code.google.com by
gochaism
on 8 Oct 2009 at 2:43