Closed timcassell closed 11 months ago
I added a background thread that kills the app after 1.5 hours. The action still timed out after 3 hours. That tells me the tests never even got started. I believe the issue is with Unity, not ProtoPromise. It only happens with Standalone IL2CPP in Unity 2021, not in editor or on older 2019, or any other runtimes.
There is nothing else for me to do here. Will just have to live with the flaky test runs.
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