timderspieler / DeluxeCombat-Issues

Official repository for feature requests and bug reports related to DeluxeCombat
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[Bug] Players don't get untagged after they die (not always) #13

Closed UnitedCraft closed 1 year ago

UnitedCraft commented 2 years ago

Has this issue already been reported? Did you ask for help before making this report?

DeluxeCombat Version

Server Software / Version

Purpur 1.18.2

Your discord name

RavenskyPaul#1249

Current Behavior

My players found a strange bug with death/teleporting. After they die, they are respawned on /spawn and they got combat timer and somehow get teleported when they die.

This option is disabled: image

Video https://cdn.discordapp.com/attachments/943229962712924170/1008781556447449199/2022-08-15_12-08-26.mp4

Expected Behavior

When players die after fight combat is off

Steps To Reproduce

https://cdn.discordapp.com/attachments/943229962712924170/1008781556447449199/2022-08-15_12-08-26.mp4

Frequency

Not always 20-50%

Anything else?

No response

UnitedCraft commented 2 years ago

On 50 second in the video we can see that the dead player attack again that player... I think its with fire

timderspieler commented 2 years ago

Update:

issue could be caused by the victim which hits the other player with fire aspect. -> burn delay after death -> victim gets re-tagged after respawn -> victim gets teleported back

UnitedCraft commented 2 years ago

After the player dies, the last strike is from the thorns on the armor. 100% recreate

on region with active KEEP INVENTORY

timderspieler commented 1 year ago

Solved with commit: 6c26e3e