1.13+ and 1.8 Bow boosting
To achieve this for 1.13+ you will have to reinstate bow boosting. Example: https://streamable.com/oz0vza . This example shows what bow boosting is and how it's different from 1.8. The first example was from 1.8 and you were able to hit yourself with a bow forwards, in 1.13+ you cannot. So the first step to achieve bow boosting for 1.13+ is to reinstate bow hitting.
The second step is to make the bow direction when hit straight. The natural minecraft for 1.8-1.12 bow boosting is not like the video I demonstrated. It will push you to the side randomly. Example of this would be: https://imgur.com/a/SjS2pFK (In this video you are able to see the effects of being pushed to the side)
Note: As the punch on the bow increases, the strength of the force of the player being shot forward must also increase.
Additionals to the Bow boosting feature
Add limits to change every feature about it (all the # quanities). Add height, length, speed, multipler, etc variables that can be changed.
Failed Attempts
Someone has made a plugin here: https://www.mc-market.org/resources/22919/ , but it's a failed plugin that anyone can reload, forces a message when bow boosting, nothing can be adjusted, and bow boosting is unrealistic on it. However, it reinstated hitting a player with a bow forward.
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More Knockback capabilities Feature
For this different feature I would like there to be more ways I can make 1.18 feel like 1.8 pvp with better rod integration to the old style, and more features to adjust knockback settings to Kohi type settings for knockback.
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Lucritive
These features are very useful, especially the bow boosting one, because it hasn't been done before. This means people will intentially buy your plugin for this fact alone, and trust me, if this was the only feature of your plugin for the price it's at, I would have bought at the time I did for that one feature only. Most all other ways to ingegrate bow boosting is creating a fork into the paper/spigot files, but this is terrible because it causes many plugins not to work. And. 99% of all forks on the internet for spigot are scams. Furthermore making your plugin stand out more
Tim I know i've sent this to you and you have messages me about it, but this will make it easier for you to see.
Description
Things I want added to DeluxeCombat:
1.13+ and 1.8 Bow boosting To achieve this for 1.13+ you will have to reinstate bow boosting. Example: https://streamable.com/oz0vza . This example shows what bow boosting is and how it's different from 1.8. The first example was from 1.8 and you were able to hit yourself with a bow forwards, in 1.13+ you cannot. So the first step to achieve bow boosting for 1.13+ is to reinstate bow hitting.
The second step is to make the bow direction when hit straight. The natural minecraft for 1.8-1.12 bow boosting is not like the video I demonstrated. It will push you to the side randomly. Example of this would be: https://imgur.com/a/SjS2pFK (In this video you are able to see the effects of being pushed to the side)
Note: As the punch on the bow increases, the strength of the force of the player being shot forward must also increase.
Additionals to the Bow boosting feature Add limits to change every feature about it (all the # quanities). Add height, length, speed, multipler, etc variables that can be changed.
Failed Attempts Someone has made a plugin here: https://www.mc-market.org/resources/22919/ , but it's a failed plugin that anyone can reload, forces a message when bow boosting, nothing can be adjusted, and bow boosting is unrealistic on it. However, it reinstated hitting a player with a bow forward.
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More Knockback capabilities Feature For this different feature I would like there to be more ways I can make 1.18 feel like 1.8 pvp with better rod integration to the old style, and more features to adjust knockback settings to Kohi type settings for knockback.
__ Lucritive These features are very useful, especially the bow boosting one, because it hasn't been done before. This means people will intentially buy your plugin for this fact alone, and trust me, if this was the only feature of your plugin for the price it's at, I would have bought at the time I did for that one feature only. Most all other ways to ingegrate bow boosting is creating a fork into the paper/spigot files, but this is terrible because it causes many plugins not to work. And. 99% of all forks on the internet for spigot are scams. Furthermore making your plugin stand out more
Tim I know i've sent this to you and you have messages me about it, but this will make it easier for you to see.
Category
PvP
Configuration
PVP settings