for a fixed length fight give us the distribution of achieved dps. i suppose you are giving us the mean right now
Should be also easy to create a variable length fight visualisation. Eg: Patchwerk style, i could add fight length say 120 to 180 sec.
X axis is time, y is dps. Here it should be also viable to create upper and lower limits for the dps as in 1 per second of fight length. Bonus: append data from another build for comparisons.
Hi,
I would like to propose 2 things:
for a fixed length fight give us the distribution of achieved dps. i suppose you are giving us the mean right now
Should be also easy to create a variable length fight visualisation. Eg: Patchwerk style, i could add fight length say 120 to 180 sec. X axis is time, y is dps. Here it should be also viable to create upper and lower limits for the dps as in 1 per second of fight length. Bonus: append data from another build for comparisons.