timhul / ClassicSim

An event-driven simulation tool written in C++ for World of Warcraft Classic.
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Result: Resulting DPS should be visualized in a form of distribution #358

Open Kotsakis opened 4 years ago

Kotsakis commented 4 years ago

Hi,

I would like to propose 2 things:

  1. for a fixed length fight give us the distribution of achieved dps. i suppose you are giving us the mean right now

  2. Should be also easy to create a variable length fight visualisation. Eg: Patchwerk style, i could add fight length say 120 to 180 sec. X axis is time, y is dps. Here it should be also viable to create upper and lower limits for the dps as in 1 per second of fight length. Bonus: append data from another build for comparisons.