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timinc-cobble
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cobblemon-unimplemented-items-1.4-fabric
Adds items that don't exist in Cobblemon yet.
https://cobble.timinc.us/?loader=fabric&version=1.4&id=unimplemented-items
MIT License
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datapack and config for loot table overrides
#52
tmetcalfe89
closed
9 months ago
0
Datapack the loot tables
#51
tmetcalfe89
closed
9 months ago
1
"Go Fish" compatibility
#50
UmbralSurvivor
closed
9 months ago
1
[Suggestion] Bottle Caps crafted with the appropriate Vitamin instead of an Apricorn
#49
UmbralSurvivor
opened
9 months ago
1
fixed priority confusion
#48
tmetcalfe89
closed
9 months ago
0
Inconsistent behavior with the Ability Patch
#47
tmetcalfe89
closed
9 months ago
1
Add config options to disable individual items
#46
tmetcalfe89
opened
10 months ago
0
added gen 9 difference for ability patch
#45
tmetcalfe89
closed
11 months ago
0
Add a config option to have Ability Patches revert to non-hidden abilities
#44
tmetcalfe89
closed
11 months ago
0
Add a config blacklist to disable use of items on particular species
#43
tmetcalfe89
opened
11 months ago
0
made dry root compostable
#42
tmetcalfe89
closed
12 months ago
0
make dry root compostable
#41
tmetcalfe89
closed
12 months ago
0
Ability Capsule not changing hidden ability
#40
FullMetalMaster
closed
1 year ago
1
moving to main instead of main 1.4
#39
tmetcalfe89
closed
1 year ago
0
added repel to functional blocks
#38
tmetcalfe89
closed
1 year ago
0
Migrate ownership logic over to Cobblemon's
#37
tmetcalfe89
opened
1 year ago
0
Add repel to appropriate creative tab
#36
tmetcalfe89
closed
1 year ago
0
added the dry root back
#35
tmetcalfe89
closed
1 year ago
1
Enable reload for module configs
#34
tmetcalfe89
opened
1 year ago
0
Fishing with Create mod doesn't drop any items from this mod
#33
Amzd
closed
1 year ago
2
Bring back effect of Dry Root
#32
tmetcalfe89
closed
1 year ago
0
Make radius of repel configurable
#31
tmetcalfe89
opened
1 year ago
0
Dry Root now gets consumed on use. Woops.
#30
tmetcalfe89
closed
1 year ago
0
Dry Root should be consumed on use
#29
tmetcalfe89
closed
1 year ago
0
added power item names
#28
tmetcalfe89
closed
1 year ago
0
power items missing names
#27
tmetcalfe89
closed
1 year ago
0
Crafting process for power items
#26
tmetcalfe89
closed
1 year ago
1
added assets
#25
tmetcalfe89
closed
1 year ago
0
added EV training held items
#24
tmetcalfe89
closed
1 year ago
0
EV training held items should half speed
#23
tmetcalfe89
closed
1 year ago
2
Macho Brace
#22
tmetcalfe89
opened
1 year ago
1
EXP All
#21
tmetcalfe89
opened
1 year ago
0
V1.0.0
#20
tmetcalfe89
closed
1 year ago
0
added repel lang
#19
tmetcalfe89
closed
1 year ago
0
need language entry for repel
#18
tmetcalfe89
closed
1 year ago
0
migrated to registry func
#17
tmetcalfe89
closed
1 year ago
0
added fuel registry entry
#16
tmetcalfe89
closed
1 year ago
0
Move item registry into item class
#15
tmetcalfe89
closed
1 year ago
0
Tmetcalfe89/issue6
#14
tmetcalfe89
closed
1 year ago
0
EV Boosting Items
#13
RiftSpatial
closed
1 year ago
0
Battle Items
#12
RiftSpatial
opened
1 year ago
3
Change all recipes that use water bottle to glass bottle
#11
tmetcalfe89
closed
1 year ago
0
Make the dry root provide the same amount of fuel as a stick
#10
tmetcalfe89
closed
1 year ago
0
Change all recipes that use water bottle to glass bottle
#9
tmetcalfe89
closed
1 year ago
0
Tmetcalfe89/issue7
#8
tmetcalfe89
closed
1 year ago
0
Make a Depleting Berry
#7
tmetcalfe89
closed
1 year ago
0
Make a Repel Block
#6
tmetcalfe89
closed
1 year ago
0
Make a Shiny Charm
#5
tmetcalfe89
closed
1 year ago
1
added ability patch and cleaned up ability capsule a bit
#4
tmetcalfe89
closed
1 year ago
1
Add ability patches
#3
tmetcalfe89
closed
1 year ago
1
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