Open seyacat opened 14 years ago
var matCorrCam:Matrix3D = new Matrix3D(new Array(1,0,0,0 ,0,-1,0,0 ,0,0,-1,0 ,0,0,0,1))
matCorrCam.calculateMultiply(mat,matCorrCam);
_camera.copyTransform(matCorrCam);
_camera.x = mat.n14
_camera.y = mat.n24
_camera.z = mat.n34
_camera.transform = matCorrCam dont copy rotation its why _camera.copyTransform(matCorrCam); works better
Please help me, i cant copy blender camera matrix to papervision camera, i dont know well what are differnces of this matrix, but i can see ppv camera looks in Z+ and blender in Z-, and both have Yup, if you can help me with this i really appeciate.