timleader / gba-demo

tech demo for the gameboy advance
MIT License
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Doors should open for any Entity #6

Open timleader opened 3 years ago

timleader commented 3 years ago

perhaps we can do this with the sequencer ?

subview

timleader commented 2 years ago

Would this require multiple sequencers, perhaps a primary and multiple secondary ones

timleader commented 2 years ago

what about sequencer persistence ?

timleader commented 2 years ago

is a trigger just for main player ??

timleader commented 2 years ago

Will manipulate the same world view state

timleader commented 2 years ago

Can we just do a primary and one secondary sequencer

timleader commented 2 years ago

What do we need a secondary one for:

timleader commented 2 years ago

can have a channel per- entity + player

timleader commented 2 years ago

Predefine the constants of the player instead of dynamically allocating them.

timleader commented 2 years ago

For simplicity stick to one player channel

Have the pathfinding optional wait for completion, so we can have the door open as part of the event sequence

Extend the triggers to support multi entities with on first enter on last exit etc