Switching editors resets the camera position to be centered on the top left corner of the level. a seemingly random position. (I will update the issue if I find any pattern in the position) This appears to be unintended, as the previous version would have the camera remain in the same position when switching editors
Switching editors resets the camera position to
be centered on the top left corner of the level.a seemingly random position. (I will update the issue if I find any pattern in the position) This appears to be unintended, as the previous version would have the camera remain in the same position when switching editors