timofey260 / RWE-Plus

Better version of official rain world editor
MIT License
27 stars 8 forks source link

Light Flatness saved as non-positive, causing lightmap to not render #40

Closed BluSalient closed 7 months ago

BluSalient commented 8 months ago

(using 2.5.4)

In addition to the centering/black pixel issue fixed in 2.5.4, I found that the lightmap was not rendering because flatness was being saved as a negative number or zero (I found that it must be positive to render):

improper

(Which could be why pushing the lightmap to be border with numpad 8 (Light Flatness+) fixed the issue despite undesirably offsetting the lightmap)

Attached is a version of the leditor project (along with the lightmap) I used that didn't render the lightmap. lt_lookout lt_lookout.wep.txt lt_lookout.txt

Light flatness 0 or -63 (rendered manually with the Drizzle GUI): lt_lookout_1

Light flatness 1 (rendered manually with the Drizzle GUI): lt_lookout_1

timofey260 commented 7 months ago

will be fixed in next release