Geo and tile rendering does not update when undoing or changing editors, and geometry rendering does not update when forcing geometry in tile editor. The changes are made to the level, but display as if they had not been. Switching editors while on a Z layer other than 1 will cause the editor to display as if it was still on that layer, while it is actually reset to layer 1.
Geo and tile rendering does not update when undoing or changing editors, and geometry rendering does not update when forcing geometry in tile editor. The changes are made to the level, but display as if they had not been. Switching editors while on a Z layer other than 1 will cause the editor to display as if it was still on that layer, while it is actually reset to layer 1.