timoschwarzer / godot-audio-haptics

Audio based game controller haptics for the Godot Engine
MIT License
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Windows compatibility report #4

Open RodrigoCard opened 2 months ago

RodrigoCard commented 2 months ago

You said it was untested on Windows, so I tested. It works pretty well, with a few caveats: 1 - Only works wired. wireless not working 2 - Visual Studio debug libraries dependency.

By the way, thanks for making this lib :)

timoschwarzer commented 2 months ago

@RodrigoCard thanks a lot for testing!

1: This is true for all platforms. For Bluetooth the controller uses some HID magic that hasn't been reverse engineered yet.

2: is that true for the release binaries as well?

RodrigoCard commented 2 months ago

2: I removed the debug dlls from system32 and yes the release build worked.