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timrighettini
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CSCI_480_Assignment_2
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Be submitted along with a readme file
#15
timrighettini
closed
11 years ago
1
Be submitted along with JPEG frames for the required animation (see below).
#14
timrighettini
closed
11 years ago
1
Be reasonably commented and written in an understandable manner--we will read your code.
#13
timrighettini
closed
11 years ago
1
Run at interactive frame rates (>15fps at 640x480)
#12
timrighettini
closed
11 years ago
2
Render the coaster in an interesting manner (good visibility, realism).
#11
timrighettini
closed
11 years ago
1
Move the camera at a reasonable speed in a continuous path and orientation along the coaster.
#10
timrighettini
closed
11 years ago
3
Render a rail cross-section.
#9
timrighettini
closed
11 years ago
1
Render a texture-mapped ground and sky.
#8
timrighettini
closed
11 years ago
1
Properly render Catmull-Rom splines to represent your track.
#7
timrighettini
closed
11 years ago
1
Complete all levels.
#6
timrighettini
closed
11 years ago
1
Level 5 (rail cross-section): Modify the appearance of the coaster itself!
#5
timrighettini
closed
11 years ago
1
Level 4 (the ride): Now, implement the ability to ride the coaster.
#4
timrighettini
closed
11 years ago
4
Level 3 (sky): After this, create your sky
#3
timrighettini
closed
11 years ago
1
Level 2 (ground): Next, add the ground.
#2
timrighettini
closed
11 years ago
1
Level 1 (spline): First, please implement your spline function and draw some splines to the screen.
#1
timrighettini
closed
11 years ago
3