timscaffidi / ofxVolumetrics

Simple volumetric rendering addon for openFrameworks.
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Implementation of volume slicing #6

Closed micuat closed 9 years ago

micuat commented 9 years ago

Hi,

I implemented a volume slicing feature with an arbitrary plane (specified by intersection and normal); it's a modification to the fragment shader so there is no significant fps drop.

timscaffidi commented 9 years ago

Great, thanks for contributing! I would ask that you resubmit a PR with just the slicing commit, since the other two commits are not pertinent to the volume slicing code.