Closed Cr3ature closed 2 years ago
Ref: INT-2723
Hey @Cr3ature any chance you can share a reproduction of this case? If you have a github repo or something similar I can take a better look into it.
How are the values filled in for each editor? My guess is that is not triggering a setContent for the editor
Hey @jscasca, I made a demo that reproduces my case. https://github.com/Cr3ature/MudBlazor-TinyMce
Hope this helps,
Best regards
Hey @jscasca, did you by any chance have found a solution or workaround for this case?
@Cr3ature sorry it took this long, December is a crazy period. The simple workaround should be using the @key
directive in your TinyMceDemo
component. This should ensure that the current component gets the correct reference. E.G:
<TextEditorComponent @key="sectionDemo" @bind-Value="sectionDemo.Content"... />
Let me know if this helps
@jscasca I know the feeling. The crazy period consists here. I tried adding the directive and it resolved my issue. Big thanks for looking into it.
I learned an important directive that will be used a lot in future codebases.
Hi,
I have a setup where I have a list of sections. Each section is setup to bind there content to a editor component. When I add or remove a section. The editor values are changed, but the visible value in the editor is not. If I reference the editor, then the editor.Value is changed though.
Example reproduction steps:
The value state has been updated all the way, but not in the editor.
Is it possible to trigger a rebuild of the component?