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tippesi
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Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
MIT License
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Bvh rework
#32
Closed
tippesi
closed
1 year ago
tippesi
commented
1 year ago
Two-level BVH structure to support per-actor transformations in real time -> Dynamic triangle lights are not supported yet
New loading screen
Experimental scene loading
Support for GL_EXT_debug_printf in debug mode
Bug fixes
YanbingXu
commented
1 year ago
您好,我已收到邮件,谢谢!