Closed ArchfiendNZ closed 1 year ago
What changelist were you on? Also could you post your config if any values were changes.
Using the latest zip Which config do you want? Script: default.txt?
game/config/addons/consolidatedui/[yourcharactersname_####].ini
require('common');
local settings = T{ }; settings["playerBarSettings"] = T{ }; settings["playerBarSettings"]["font_settings"] = T{ }; settings["playerBarSettings"]["font_settings"]["background"] = T{ }; settings["targetBarSettings"] = T{ }; settings["enemyListSettings"] = T{ }; settings["showInventory"] = true; settings["playerBarSettings"]["barSpacing"] = 10; settings["playerBarSettings"]["hitDelayLength"] = 0.5; settings["playerBarSettings"]["font_settings"]["font_height"] = 16; settings["playerBarSettings"]["font_settings"]["font_family"] = "Consolas"; settings["playerBarSettings"]["font_settings"]["bold"] = true; settings["playerBarSettings"]["font_settings"]["color"] = 4294967295; settings["playerBarSettings"]["font_settings"]["visible"] = true; settings["playerBarSettings"]["font_settings"]["background"]["visible"] = false; settings["playerBarSettings"]["font_settings"]["right_justified"] = true; settings["playerBarSettings"]["font_settings"]["draw_flags"] = 16; settings["playerBarSettings"]["font_settings"]["locked"] = true; settings["playerBarSettings"]["font_settings"]["color_outline"] = 4278190080; settings["playerBarSettings"]["hitAnimSpeed"] = 2; settings["playerBarSettings"]["barHeight"] = 25; settings["playerBarSettings"]["barWidth"] = 600; settings["playerBarSettings"]["textYOffset"] = -3; settings["showExpBar"] = true; settings["targetBarSettings"]["barWidth"] = 600; settings["targetBarSettings"]["totBarHeight"] = 16; settings["targetBarSettings"]["totBarOffset"] = 1; settings["targetBarSettings"]["barHeight"] = 20; settings["targetBarSettings"]["showBarPercent"] = true; settings["targetBarSettings"]["textScale"] = 1.2; settings["showGil"] = true; settings["showTargetBar"] = true; settings["showEnemyList"] = true; settings["showPlayerBar"] = true; settings["enemyListSettings"]["barWidth"] = 125; settings["enemyListSettings"]["textScale"] = 1; settings["enemyListSettings"]["barHeight"] = 10; settings["enemyListSettings"]["maxEntries"] = 8; settings["enemyListSettings"]["entrySpacing"] = 1;
return settings;
Fixed in latest release
I may just not understand how this works, but I just started leveling a new job and it seems to register every monster in the area instead of those I am engaged with, screenshot attached.![enemylist](https://user-images.githubusercontent.com/93624292/211002174-93bedc17-f311-4508-b9a6-9b43120ce935.jpg)