titan-studio / coeus

Pure LuaJIT game engine with a focus on fast development and high quality games
zlib License
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Threading #4

Closed kyle-emmerich closed 9 years ago

kyle-emmerich commented 10 years ago

Some sort of threading interface needs to be designed and implemented.

LPGhatguy commented 10 years ago

We've got what looks to be a stable implementation of TinyCThread in, along with a cross-platform custom sleep method I put in (CPSleep) which gives us our foundation. I'll do a... LuaJIT binding today so that we can create new Lua states for the threads.

LPGhatguy commented 10 years ago

Threading is implemented, missing only a channel-type object to pass information in and out of threads.

kyle-emmerich commented 9 years ago

Well, I suppose I'll close this now. Open a new issue for the experimental new threading model please.