Closed GoogleCodeExporter closed 9 years ago
[deleted comment]
[deleted comment]
It has to do with libogc (I think that's what it's called) and at the moment,
nothing
can be done about it. Hopefully a fix or hack will take care of these issues in
the
near future. Maybe when the next versions have the new Snes9x core(?) Why
Genplus-gx
doesn't have the issue is beyond me, since the beta version has a GX-based
menu.
Original comment by nintendonerd1889@gmail.com
on 6 Jan 2010 at 2:14
If it has to do with the OGG/menu sound effects playback, I say disable the
junk.
Original comment by westonl...@gmail.com
on 20 Jan 2010 at 12:32
If I could only download the source code, go to the audio section and disable
it, but
whether or not it's that simple is another matter.
Original comment by nintendonerd1889@gmail.com
on 22 Jan 2010 at 3:56
@nintendonerd1889 - it is that simple actually. I know the SNES9x emulator has
a flag
to compile it without using the sound effects and im sure the other emulators
do as
well.
Why not do it and try?
Original comment by psiko.sc...@gmail.com
on 24 Jan 2010 at 4:02
It is that simple to disable it, but that won't solve the issue.
Original comment by dborth@gmail.com
on 24 Jan 2010 at 4:07
Can the issue even be resolved, with the way libogc (is that what it's called)
is set
up? At least by disabling the sound it solves the issue temporarily. If someone
could
tell me which flag to edit, I could do it. I can't download the source due to
either
my ISP being retarded or I'm using the wrong program.
Original comment by nintendonerd1889@gmail.com
on 24 Jan 2010 at 7:03
No. It's a libogc issue, with the audio init code.
the issue is when changing the sampling frequency from 48Khz to 32Khz - libogc
just
flips the bit, the SDK does a whole bunch of stuff
power your Wii off for at least a few seconds. then try running HBC via bootmii-
boot2, then "return to system menu". you'll see the same issue.
Original comment by dborth@gmail.com
on 24 Jan 2010 at 7:25
*Sigh* That's what I thought...so it is a libogc issue...Are there any viable
solutions for FCEUGC and Snes9xgx? And yes, I did notice that it affects the wii
after you get back into the menu.
Original comment by nintendonerd1889@gmail.com
on 25 Jan 2010 at 12:57
Original comment by dborth@gmail.com
on 13 Apr 2010 at 5:16
Original comment by dborth@gmail.com
on 19 May 2010 at 10:09
Original issue reported on code.google.com by
westonl...@gmail.com
on 3 Jan 2010 at 11:09