What steps will reproduce the problem?
1.Play any PAL game
What is the expected output? What do you see instead?
Expected output is what described in this post:
http://nesdev.parodius.com/bbs/viewtopic.php?
p=5282&sid=e9f8d33038720621fb0c2b4041dda071#5282
What I see instead is that the image is still clipped in PAL mode, which
breaks with point 6 in the post linked to above.
Does this issue occur on FCE Ultra for Windows?
No, it's perfect in the Windows version.
What version are you using? On GameCube or Wii?
Wii
Are you using the official build (from the downloads page or auto-update)?
Yes
Please provide any additional information below.
Despite therse smaller issues doesn't really concern game-compability, it
is importaint for accurate emulation. If you don't prioritize accurate
emulation due to laziness, you're not really respecting the system you are
trying to write an emulator for.
Original issue reported on code.google.com by fvdm1...@yahoo.no on 13 Apr 2010 at 8:57
Original issue reported on code.google.com by
fvdm1...@yahoo.no
on 13 Apr 2010 at 8:57