titanlab / fceugc

Automatically exported from code.google.com/p/fceugc
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3.2.2 w/IOS 58 Corrupts Hard Drive #301

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
All i tried to do was save a save state, and as soon as i tried, it couldnt 
find the save folder, and when i exited the program, it code dumped and then 
corrupted my hard drive. Same issue as the SNESGX IOS 58 build.

had to revert to IOS 202 builds.

Original issue reported on code.google.com by golfd...@gmail.com on 24 Aug 2010 at 9:46

GoogleCodeExporter commented 9 years ago
I've saved lots of savestates with this build, but I've seen lots of dumps 
too...

My dump occur after playing for a LONG time, and then returning to main screen 
(file list) in my case files are stored on smb share.

Original comment by svi...@gmail.com on 24 Aug 2010 at 10:25

GoogleCodeExporter commented 9 years ago
And now my drive is corrupted too :(

But It seems that only my fat32 partition is affected.

(I have a wbfs, and a fat32 partition)

Original comment by svi...@gmail.com on 25 Aug 2010 at 12:06

GoogleCodeExporter commented 9 years ago
This actually happened to me too while trying to save a save state.  It 
Completely corrupted my FAT 32 partition where my wbfs was untouched.

Original comment by bryz...@hotmail.com on 9 Sep 2010 at 7:34

GoogleCodeExporter commented 9 years ago
I can confirm that this is no longer an issue for me in the latest source.  I 
have tested it for many hours now and it has not crashed once.

Original comment by bryz...@hotmail.com on 22 Sep 2010 at 7:17

GoogleCodeExporter commented 9 years ago
it never was a problem with the source. it's a problem with particular libogc 
versions. the problem was fixed in the current libogc SVN. Or if you're using 
an older one like 1.8.3 it won't have this issue.

Original comment by dborth@gmail.com on 22 Sep 2010 at 7:38

GoogleCodeExporter commented 9 years ago
I didn't get any corrupt hard drives or anything, but I do have to say that in 
these latest versions of both FCE Ultra GX and Snes9xGX I've been getting a lot 
of random freezes and code dumps... not sure why. It only happens with these 
programs, by the way (I use just an SD card, no USB).

Original comment by hyla...@gmail.com on 23 Sep 2010 at 8:31

GoogleCodeExporter commented 9 years ago
I'm getting core dumps just recently too.  Strangely enough, I haven't changed 
versions or installed any new cios's...  I am in a different house on a 
different network though.  Tested tonight and it seems after 30 seconds to a 
minute or so I'll get a crash, whether in the menu or in a game.  Might try 
compiling the latest version with the network fix and the new libogc, to see if 
that helps.

Original comment by zimma...@gmail.com on 25 Sep 2010 at 6:42

GoogleCodeExporter commented 9 years ago

Original comment by dborth@gmail.com on 6 Oct 2010 at 5:36