Currently the system implements private and shared killpoints, but shareable points (that is, a player can specifically give killpoints to another player) is a nice in-between for times when fully shared points isn't appropriate. This would require some sort of UI changes.
Currently the system implements private and shared killpoints, but shareable points (that is, a player can specifically give killpoints to another player) is a nice in-between for times when fully shared points isn't appropriate. This would require some sort of UI changes.