Closed tjferry14 closed 10 years ago
The PIL bounding box is much larger than cloud image. Setting the cloud's background attribute makes this visible.
This extra surface area around the cloud makes it: 1) much easier for the player to land on a cloud 2) more difficult to make the bounce off a cloud look consistent 3) more difficult to make enemy placement on clouds look consistent
The extra pixels make placement of enemy on top of clouds and collision detection a bit clumsy.