Also added the threaded sounds so that animation and sound happen in parallel.
I have to say that I like it more when wimpy_smoke is set to False ;-). I always find that it makes me laugh. How about this as a compromise... When it is a normal end of game then wimpy_smoke=True but if the player sets a new high score then wimpy_smoke=False?
Future enhancement: For performance reasons and to allow people can play while not connected to the Internet, we should download and store images and sounds locally on the initial run.
Also added the threaded sounds so that animation and sound happen in parallel.
I have to say that I like it more when
wimpy_smoke
is set to False ;-). I always find that it makes me laugh. How about this as a compromise... When it is a normal end of game then wimpy_smoke=True but if the player sets a new high score then wimpy_smoke=False?Future enhancement: For performance reasons and to allow people can play while not connected to the Internet, we should download and store images and sounds locally on the initial run.