Is your feature request related to a problem? Please describe.
This is to add a type assembler for the HUD resource type (aka ïntf). This will allow declaring and defining HUD resources in KDL. The assembler should output the current format expected by Nova.
Describe the solution you'd like
This will involve creating the kdk::hud class (use kdk::sprite_animation and kdk::asteroid as reference), to assemble the binary data for the ïntf resource type. The field layout, naming and substitution symbols should be logical, and documented as part of the PR, allowing for any potential bike shedding of names and value groupings to be discussed.
Describe alternatives you've considered
Not applicable.
Is your feature request related to a problem? Please describe. This is to add a type assembler for the
HUD
resource type (akaïntf
). This will allow declaring and definingHUD
resources in KDL. The assembler should output the current format expected by Nova.Describe the solution you'd like This will involve creating the
kdk::hud
class (usekdk::sprite_animation
andkdk::asteroid
as reference), to assemble the binary data for theïntf
resource type. The field layout, naming and substitution symbols should be logical, and documented as part of the PR, allowing for any potential bike shedding of names and value groupings to be discussed.Describe alternatives you've considered Not applicable.
Additional context None