The changes made to the way OpenGL/ES is implemented in the present version
of the android SDK prevent monolith android from working! The offending
method is GLContext.makeCurrent which currently works only with
SurfaceView, not with a plain View.
Original issue reported on code.google.com by Tasos.Kl...@gmail.com on 13 Feb 2008 at 11:48
Original issue reported on code.google.com by
Tasos.Kl...@gmail.com
on 13 Feb 2008 at 11:48