WoW variance would be a helpful statistic to have because:
Positions with a higher variance should have a more even distribution of weights
Higher variance could be incorporated into a streaming model where we find the probability that a free agent player outperforms the potentially rostered player using overlapping normal curves:
We could find P(N) = P(1) + P(2) + ... + P(I) where P(I) is the probability that free agent players outperform rostered player. If P(N) > 50%, then we should stream.
WoW variance would be a helpful statistic to have because:
We could find P(N) = P(1) + P(2) + ... + P(I) where P(I) is the probability that free agent players outperform rostered player. If P(N) > 50%, then we should stream.