Implement a Scorer/Generator pair that will create items that have the same feel and power as the source items. This is accomplished by scoring each item using PropScores.txt, which defines the score ranges for all of the base properties. These scores are then targeted by the Generator when choosing new properties for the items, such that the final score will approximately match the source item.
Implement a Scorer/Generator pair that will create items that have the same feel and power as the source items. This is accomplished by scoring each item using PropScores.txt, which defines the score ranges for all of the base properties. These scores are then targeted by the Generator when choosing new properties for the items, such that the final score will approximately match the source item.