// remove roads that lead to:
// - an occupied ranger building, if no other paths from ranger flag
// - a mountain/geologist road, if sign density > max
// this should probably be modified to remove ANY stub roads anywhere, not just ones
// associated with the above conditions
// remove roads that lead to: // - an occupied ranger building, if no other paths from ranger flag // - a mountain/geologist road, if sign density > max // this should probably be modified to remove ANY stub roads anywhere, not just ones // associated with the above conditions