Open craouette opened 11 years ago
I think it comes from the fact I made by default context creation (wglCreateContextAttribsARB) request for 4.2 version I should indeed set it to 3.0... in the meantime, you could try on your side. See WGL_CONTEXT_MAJOR_VERSION_ARB, 4, WGL_CONTEXT_MINOR_VERSION_ARB, 2, in nvFXcc.cpp
Hi,
I will try this, thanks.
And I suppose if I compile nvFXcc for OpenGL ES, it will work... but the switch between the OpenGl 4 and OpenGl ES is only available a compile time.
Am I right?
That's mean that the library, once compiled will only work for OpenGL 3 or 4 but not both.
Thanks a lot for making nvFX. I hope I will find time to contribute....
Pierre
On Wed, 10 Jul 2013 13:36:53 -0700, Tristan Lorach wrote:
I think it comes from the fact I made by default context creation (wglCreateContextAttribsARB) request for 4.2 version
I should indeed set it to 3.0... in the meantime, you could try on your side. See WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
WGL_CONTEXT_MINOR_VERSION_ARB, 2, in nvFXcc.cpp
Reply to this email directly or view it on GitHub [1].
[1] https://github.com/tlorach/nvFX/issues/1#issuecomment-20771220
cause: glProgramParameteri is not set... change (so that nvFxcc does not crash, and report an error) in GLSLProgram.cpp, line 73:
GLSLProgram::GLSLProgram(Container *pCont) : Program(pCont) { m_program = glCreateProgram(); m_linkNeeded = true; m_usable = false; //m_bound = false;
ifdef USE_OLDPROGRAM
ifdef SHADERCONCAT_USE
endif
}