Closed blueYOSHI9000 closed 1 year ago
Muting Paimon during gameplay was deliberate decision because sometimes she speaks out of combat (usually during main quests). But yeah I can see that this could be quite distracting.
I'm not sure how to implement this "option" into existing code. One way would be to have another configuration parameter in settings.cfg
but I don't really like it.
Probably will put two versions into next release and let you pick what to use.
For now here is branch: https://github.com/tmarenko/GenshinImpact_PaimonShutUp/tree/mute-dialogue-only and here is build: GenshinImpact_PaimonShutUp-mute-dialogue-only-build.zip
Thank you for the quick answer and fix! Been playing with it and it works perfectly!
As for the config, if the problem is it possibly being too confusing, maybe something like this would work? Putting a bit of space between the previous option and also labeling it in a easier way to understand (at least I'd assume "Mute Overworld Dialogue" is easier to understand than "Only Mute Dialogue", this also means the boolean would be inversed though).
[config]
# available: chi_sim, chi_tra, eng, kor, jpn, spa, fra, rus, tha, vie, deu, ind, por
language=eng
#whether Paimon dialogue should also be muted when talking on the overworld without the dialogue box, can be true or false
mute_overworld=true
[genshin_window_name]
...
Sometimes characters talk during regular dialogue and sometimes on the field during actual gameplay. Not having any sound during gameplay (especially when fighting) can be a bit distracting, and usually there's enough sounds already so Paimons less of an issue there. One solution I can think of would be to add an option to only mute the game when the "Auto" button is displayed in the top left corner.