Closed BrianJonesNMI closed 1 year ago
Flurl already targets any CPU. When I create a console app targeting x64 and install Flurl 3.0.7 via NuGet, it installs without errors and the project builds successfully. Can you provide steps to reproduce? I suspect the problem is related to something else.
Feel free to re-open if you can provide any more details, but as it stands I think it's simply incorrect.
Flurl is breaking our builds because the DLL is only x86 compatible. This breaks the applications that we have set to a specific x64 bitness.
Can the DLLS be built as either ANY CPU or can you create packages that contain both bitnesses?