It might happen that after orientation change when compositing is done QuickMozView::updatePaintNode() gets called before a new texture with new geometry has been created. In this case the web page will be squeezed or stretched (reproducible with gecko35). Thus update node's geometry when its size is changed.
It might happen that after orientation change when compositing is done
QuickMozView::updatePaintNode()
gets called before a new texture with new geometry has been created. In this case the web page will be squeezed or stretched (reproducible with gecko35). Thus update node's geometry when its size is changed.