tmp64 / BugfixedHL-Rebased

Bugfixed and improved Half-Life
GNU General Public License v3.0
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Model precache limit #166

Closed andreiseverin closed 8 months ago

andreiseverin commented 1 year ago

Hello,

Sometimes my server crashes due to the large number of models precached on it. ex: L 16/04/2023 - 22:17:10: (map "bounfire") Host_Error: ED_ParseEdict: Model '*335' failed to precache because the item count is over the 512 limit. Reduce the number of brush models and/or regular models in the map to correct this.

Is there any possibility to have this limit increased in the server build ?

tmp64 commented 8 months ago

This is an engine limit (tracked at ValveSoftware/halflife#421). Maybe ReHLDS may change this.