The latest client / server build is messing up the HUD, especially if you're using custom weapon selection sprites and size/shapes.
Example of the HUD working on default Half-Life client and server dlls:
Same HUD in the same folder, however using the bugfixed client and server dll files:
Actually it appears that something's wrong with the scaling, I presume.. since if I go to Resolution of 1280x600 I see them correctly... However my previous resolution was 1920x1080.. and previous builds of Bugfixed does not have this problem... So it's something newly introduced...
The latest client / server build is messing up the HUD, especially if you're using custom weapon selection sprites and size/shapes.
Example of the HUD working on default Half-Life client and server dlls:
Same HUD in the same folder, however using the bugfixed client and server dll files:
Actually it appears that something's wrong with the scaling, I presume.. since if I go to Resolution of 1280x600 I see them correctly... However my previous resolution was 1920x1080.. and previous builds of Bugfixed does not have this problem... So it's something newly introduced...