Decided to test newer builds of BHL and encountered that crash after connecting to some servers.
I'm not sure if the crash is fixed completely. At least, after my changes, I can't reproduce it. Tested a little bit with and without and it seems OK.
This is #220 but in different parts of the code. I don't think checking for GetThisPlayerInfo() is the right way to fix this but I also don't see a better way. Thanks
Decided to test newer builds of BHL and encountered that crash after connecting to some servers. I'm not sure if the crash is fixed completely. At least, after my changes, I can't reproduce it. Tested a little bit with and without and it seems OK.