Open headshoter opened 19 hours ago
Offsets might have changed in 1.11.0. They should now match HL25.
AG Mod X adds custom offsets. Try removing amxmodx/data/gamedata/common.games/custom from the server.
Crash was caused by a modified/corrupted weapon vtable. Try removing everything related to Ham Sandwich module from AG Mod X for testing
@rtxA
I'm not sure to understand, AG Mod X comes with my fork of BugfixedHL for the server side (maybe I should point that somewhere) for several reasons:
So maybe reporting this issue here doesn't make sense, unless you're switching to the one from tmp64 which I don't recommend. I mean, only because something can fail unexpectly, they're not so different, there are some things missing like the fix to respawn with High FPS (the implementation is different and it's missing a CVar to manage how fast you can spawn, normally I set this to 0.95 for players with 125fps). Still, I have seen servers with AG Mod X working with tmp64 fork. Now, tmp64 has been updated to support new HL25, that's unfortunate for AG Mod X, because this change gameplay behaviour, unless there's a way to opt-out.
Other things to point out:
On a linux server (ubuntu 24.04) running on rehlds, metamod-r and agmodx, server crashes as soon as a player spawns and moves and/or shoots.
this issue doesn't happens with the same rehlds, metamod-r but without agmodx. also this issue doesn't happens on the previous bugfixedhl build.
core.tar.gz