tmpvar / threejs-experiments

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Glitches in ngonHelper computation #38

Open tmpvar opened 10 years ago

tmpvar commented 10 years ago

Looks like after there are a couple cuts through a mesh (generally with circles) the mesh becomes really complex. This causes 2 problems:

A mesh cleanup step like blender's limited dissolve would probably fix both of these problems

screen shot 2014-01-31 at 10 19 02 pm