Damage calculations are not accurate for weapons with split effect types. These are currently Breaker + Shock (Breaker Rifle + Marksmanship) and E/M CCWs.
I have a project to implement this correctly underway, but have not yet completed it. It requires significant changes to the backend to track damage differently.
Damage calculations are not accurate for weapons with split effect types. These are currently Breaker + Shock (Breaker Rifle + Marksmanship) and E/M CCWs.
I have a project to implement this correctly underway, but have not yet completed it. It requires significant changes to the backend to track damage differently.