Closed Blutze closed 6 years ago
Yeah, they're very much still work in progress. At this point really they're in there so I have something to work with on implementation that's not RHS-dependent than anything else, so they will be commented out for the release.
Not sure if you wanna release the grips this weekend or if they are supposed to stay hidden until finished.
As it stands, they are missing a few tweaks if 'm not completely misreading the code:
inertia = -0.2
on the main class. Yours just inherit the increased inertia from vanilla bipods via the UTG Shooter's.mass = 1.58125
on the internalItemInfo
class. Can't find anything on the vert for now, but I would expect it to be very similar."Vertical Grips aid in the maneuverability of the firearm, since the natural angle of a person's outstretched hand is more oriented to grasping objects at a vertical angle, rather than a horizontal one perpendicular to the body"
.