Closed ghost closed 7 years ago
GLFW supports both glfwGetWindowSize (screen coordinates) and glfwGetFramebufferSize (pixels) to support high resolution screens such as Apple Retina. I'm not sure exactly what's required to render correctly, but at least the names should match. :)
Ah, good point! Will update the name.
GLFW supports both glfwGetWindowSize (screen coordinates) and glfwGetFramebufferSize (pixels) to support high resolution screens such as Apple Retina. I'm not sure exactly what's required to render correctly, but at least the names should match. :)