tobbebex / GPipe-Core

Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
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Is there a good way to load fonts in GPipe? #54

Closed DevJac closed 6 years ago

DevJac commented 7 years ago

I'm currently using FreeType to load some fonts into GPipe textures. I was wondering if there is a better way?

It not, I'll try to make a library once I'm sure I know what I'm doing.

tobbebex commented 6 years ago

No, GPipe has no font loading built in. The abstraction level of GPipe is the same as of OpenGl 3.3, which doesnt have a concept of fonts either.

But a font-library built on top of GPipe is a good idea! Good luck!