In the CircularPathSegment,how to understand the function getSwitchingPoints? I don't figure out why the 3 dimensions of the vector y and x should be calculated separately when calculate the swithchingAngle. Isn't the Angle corresponding to the circularpath already calculated when generating the circularpath ?
In the CircularPathSegment,how to understand the function getSwitchingPoints? I don't figure out why the 3 dimensions of the vector y and x should be calculated separately when calculate the swithchingAngle. Isn't the Angle corresponding to the circularpath already calculated when generating the circularpath ?