Closed typewriter1 closed 6 years ago
Have you checked https://github.com/tobspr/RenderPipeline-Samples/blob/master/08-Terrain/main.py ? This is an example showing how to use it with the RP.
Adding the load_prc_file_data lines from the sample, and setting the effect to effects/terrain_effect fixes the problem. Thanks
When using RenderPipeline together with ShaderMeshTerrain, the Panda3D window fails to open, without even giving an error message. The same code for ShaderMeshTerrain works perfectly when I comment out the RenderPipeline code.