tobspr / RenderPipeline

Physically Based Shading and Deferred Rendering for the Panda3D game engine
https://github.com/tobspr/RenderPipeline/wiki
Other
966 stars 133 forks source link

Path update in wiki (code -> rpcore) #47

Closed germn closed 8 years ago

germn commented 8 years ago

https://github.com/tobspr/RenderPipeline/wiki/Building-the-CPP-Modules

code/native/

To:

rpcore/native/

tobspr commented 8 years ago

Thanks, fixed it!

germn commented 8 years ago

@tobspr, sorry for being inaccurate: there're two more places, where path should be updated:

If you're clever enough, check Code/Native/Scripts/setup.py to see how it constructs the cmake command line.

Also, the entire directory under code/native/ is auto-generated; if you get stuck somewhere, you can delete it to start fresh.

tobspr commented 8 years ago

Ah, thanks, I missed that!