tobymao / 18xx

A platform for playing 18xx games online!
https://18xx.games
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1868 Wyoming check list #5011

Closed michaeljb closed 1 year ago

michaeljb commented 3 years ago

1868: Boom and Bust in the Coal Mines and Oil Fields of Wyoming

Should have started taking notes right when I started reading through the rules; will fill in all stuff before 11.3.4 later

New Stuff

Issues found / things changed after the original list was implemented

Bugs

New Features

Original List

Tile Rendering

Tiles

Stock Market

Company Abilities

Railroads

Bust Rounds

Rulebook

2 Sequence of a Set of Rounds

4.3 Boomtown and Boom City Examples

9 Initial Stock Round

10 Stock Rounds

11 Operating Rounds

11.2 Operating Coal and Oil Companies

11.2.2 Boomtown Conversion to a Boom City

11.3 Track Laying and Tiles

11.3.3 Special Plain Track Tiles

11.3.4 Crédit Mobilier

11.5.4 Route Bonuses

11.5.5 Double Heading Trains

11.7 Distributing Revenue

11.9 Emergency Train Buying

12 Bust

13 Game End

Optional Rule

Miscellaneous

michaeljb commented 3 years ago

"unlimited" tiles aren't working correctly with a custom tile definition--for instance, the second Y57b doesn't have the boomtown outline and the town comes out as a rectangle

michaeljb commented 3 years ago

home token rule update - tokens should be placed on float; if DPR is parred in phase 5, its owner chooses a spot to reserve, and then it gets its token there when it floats

scottredracecar commented 2 years ago

This is a pretty fun game. I hope it gets implemented.

michaeljb commented 2 years ago

I know the map has shrunk since I've touched this, and I think some other rules have been changed so there's a fair amount of rework to do. I still aspire to getting back to implementing this when some IRL things settle down. I would happily support anyone who decided to pick up the torch before then.

michaeljb commented 2 years ago

notes for future self

michaeljb commented 2 years ago

Fully implemented with no known bugs (for now)! It's currently on my dev server and a branch in my fork. Will now work on getting PRs open and progress towards alpha on the real site.