toddeTV / zlig

zlig (zen-landscape-idle-game)
https://zlig.net/
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feat: add first water shader implementation for the ocean #79

Closed toddeTV closed 2 weeks ago

toddeTV commented 2 weeks ago

This PR introduces a dynamic water shader for the ocean, replacing the previous static, non-moving water plane.
While this implementation is a significant improvement, it is not yet fully optimized and only a first implementation. Issues that remain unresolved in this PR are documented in #67 and will be addressed in a future update.

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zlig ✅ Ready (Inspect) Visit Preview 💬 Add feedback Nov 4, 2024 4:59pm