todomodo777 / wiiflow

Automatically exported from code.google.com/p/wiiflow
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Waninkoko cIOSX rev20 support #269

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Hello,

First thanks for all of your work on this very good usb loader !
As you know cIOSX rev20 has been released so it could be a good idea to support 
this in wiiflow.

I use rev20 since yesterday (base 38) and it work good with wiiflow. i 
installed but not tried every different base but for which were existing in  
rev 19 it should not be a problem.
Since rev 20 allow you to install cIOS on slots between 200 & 255, (except 202 
, 222, 223, 224, 254 which is good for ios type detection -Waninkoko/hermes-.) 
rev20 support should not be complicated at least for games.

Cheers,
Lex

Original issue reported on code.google.com by Alexandr...@gmail.com on 1 Aug 2010 at 11:58

GoogleCodeExporter commented 8 years ago
I have chosen to not do this myself, especially since there are some bugs in 
the ciosx20 release.  Also it conflicts with some patching in wiiflow atm.  You 
gain no benefit with cios20 over cios19 even if it fully is supported in 
wiiflow atm because nand emu is still broken.

Original comment by Miigotu on 1 Aug 2010 at 1:15

GoogleCodeExporter commented 8 years ago
Hello,
Thx for your answer.
What bug are you talking about in rev 20 ? 
Broken nand emulator ? I thought the rev20 was in fact the one which fix this ?

Cheers,
Lex

Original comment by Alexandr...@gmail.com on 1 Aug 2010 at 1:38

GoogleCodeExporter commented 8 years ago
From Waninkoko's twitter:

"I just realized some FFS plugin changes just... disappeared!! Something wrong 
went with GIT. NAND emu shouldn't be working. Sorry."

Rev20 was indeed supposed to fix this (Marc_Max, author of triiforce_mrc, 
claimed it worked during the beta). Unfortunate enough, the end result is 
less...fortunate. The next rev is already in the works, though.

And as such, I can understand why full rev20 support isn't a priority. But I 
think Alexandre.Vial isn't talking about full support, but rather allowing some 
extra slots to choose from when configuring a game. In the same way as the new 
beta of USB loader CFG supports 247,248,249 and 250.

Original comment by wever1...@gmail.com on 2 Aug 2010 at 9:16

GoogleCodeExporter commented 8 years ago
i've just seen his message on twitter...
About the rev20 support, yes for now i'm just talking about adding IOS slots 
for game loading on wiiflow. In fact, i've made my own mod for this purpose, it 
work for what i do (loading most games using different bases) so if someone 
need this patch or even the dol (based on rev 122), I can give it.
Patch is in attachment.
(Add Slots 240-251)

Cheers
Lex

Original comment by Alexandr...@gmail.com on 2 Aug 2010 at 9:49

GoogleCodeExporter commented 8 years ago
If the bugs are fixed in rev21 we may get rev21 support.

Original comment by zenge...@gmail.com on 3 Aug 2010 at 6:23

GoogleCodeExporter commented 8 years ago
Issue 278 has been merged into this issue.

Original comment by r-...@live.com on 31 Aug 2010 at 10:26

GoogleCodeExporter commented 8 years ago
We will add support for this eventually. We're not sure what the nicest way is 
to implement this though.

Original comment by r-...@live.com on 31 Aug 2010 at 10:26

GoogleCodeExporter commented 8 years ago
Right now, we've added support for this when compiling (make ios=##). You can 
also launch Wiiflow with an argument (ios=##). You can set arguments in the new 
HBC. 

The alt-ios menu isn't fixed yet, so therefore this issue is not closed yet.

Original comment by r-...@live.com on 1 Oct 2010 at 1:24

GoogleCodeExporter commented 8 years ago
This issue has been fixed in rev 243. The alt ios option will contain all 
installed cios-es on the wii, except bootmii.

Original comment by r-...@live.com on 2 Oct 2010 at 8:09