Open anthonyirwin82 opened 1 year ago
That's a good suggestion! I wonder if SVG would be a better general format, so you can easily keep tweaking the map in another tool afterwards.
The rendering of the map nodes might differ a bit in that case from how the nodes are represented now, but in my opinion that could actually be an improvement, or do you think the current look is the preferred?
I am building a tads 3 game with the adv3lite library.
I have found that most mapping tools don't support adv3lite with tads but your tool does for the visual editor.
It would be nice if you could export png/jpg images from the visual editor so that it is easy to have a map for the game without having to manually create one in another tool.